Teams are made up of 3 to 5 Individuals from the same Department / Fire School. A Teams time is calculated using the 3 fastest individual times of the members of the team and adding them together.
In the Individual/Team Event, the Dräger PSS7000, high pressure breathing apparatus is provided and must be worn by all participants. Competitors may use their own face piece. Competitors must finish the event without running out of air.
Competitors don the Dräger SCBA and are ushered onto the course. The Starter will give the signal for the competitors to come forward. Competitors may have their hands on the Hi-Rise pack but you may not lift the pack off the ground. The starter will lower the flags into the start position. Competitors must wait for the flags to be raised on the 'Go' command; an early start may result in a restart or a 2-second false start penalty. Each event must be performed in the order specified below.
Task 1: Stair Climb
The first event is the stair climb with Hi-Rise pack. The Hi-Rise pack is a 4-foot bundle of 4-inch hose weighing 42 pounds. This is carried on the outside shoulder when moving up the stairs and must be deposited completely in or on the box on the top floor of the tower (40 ft., 6 flights, 60 steps). Missing the box constitutes a 2-second penalty. The pack must stay on the platform or the competitor is disqualified. When ascending the tower handrails may be used. Steps can be taken one at a time or in multiples on the way up. When descending handrails & steps must be used. Failure to touch each step on the way down will result in a 2 second penalty per infraction.
Task 2: Hose Hoist
A 42 lb donut roll of BullDog LDH hose and 5/8" kern-mantle rope are used. Competitors 5'6" and under are allowed to stand on the Hi-Rise pack. A 2-second penalty will be assessed if the Hi-Rise pack is not placed in the box after completing the hose hoist. The donut roll must be hauled, usually hand over hand motion, up to the top landing of the tower, lifted and placed in the box on the top of the tower. The donut roll must remain in or on the box. No part may touch the deck of the tower. A 2-second penalty is assessed if any part of the donut roll is touching the tower platform. The donut roll must not leave the top platform, or disqualification will apply. A fallen donut roll may not be retrieved.
Task 3: Forcible Entry
The Forcible Entry evolution utilizes a chopping simulator (Challenger Force Machine) Using the 9 lb. Trusty Cook shot mallet provided, the competitor moves the beam along so some part of the green decal can be seen. Once this task is complete the competitor must place the hammer on the designated 4' x 4' area. If the hammer does not stay on the 4' x 4' area, a 2-second penalty is given.
Task 4: Run
Competitors then walk or run as fast as they can around the hydrants a distance of 140 ft then shoulder the nozzle end of a 1.75" fully charged BullDog Hi-Combat hose line. There is a 5 second penalty for missing a hydrant and a 2 second penalty for knocking over a hydrant.
Task 5: Hose Advance
Once shouldered the competitor drags the fully charged BullDog hose line 75 feet. The competitor opens the nozzle and hits the designated target with a water stream. Failure to knock down the target results in a 2-second penalty. Once the target is down, the competitor shuts the nozzle and places it on the ground with at least, some part of the nozzle touching the blue line. If the nozzle is not shut before it is placed down, the competitor must go back and close it. Failure to do so results in a 5-second penalty. Once the hose advance is complete the competitor moves towards the final task, Victim Rescue. Note: if the nozzle opens again after it hits the ground, there is no penalty and the competitor can continue.
Task 6: Victim Rescue
A 175 lb. mannequin must be lifted and moved backwards a distance of 100 ft. Carrying the mannequin in your arms or over your shoulder is not permitted. The mannequin must not be grasped by its clothing or appendages. Time stops when the competitor crosses the beam at the finish line with the mannequin. The mannequin's feet must be completely across the blue line.
FireFit reserves the right to stop those competitors who they feel may be in distress or present a danger to themselves or others.
All tasks must be completed as described, Competitors trying to game the system will be charged with time penalties determined by the Course Marshall. Foul and abusive language will result in disqualification.
- By Admin
- last updated: Feb 27, 2024